Context
2019 Global Game Jam.
Constraint
Make a game in 2 days with the phrase ""What home means to you"".
Role
Game Designer, Narrative Deisgner.
Pitch
The player is Bernard. Bernard is a Hermit crab.
He need to move up in life and onto the beach. On the way there, he will need to fight, eat and find a new home to grow in.
Will he find what he's looking for ?
Intention
Our intent was to make a funny sequel to Darwin the Fish, our last Global Game Jam game of 2018, but disguise in an other game.
Game Play
The game has two aspect : the exploration and the fight sequenceLe jeu se divise en deux phases : la phase d'exploration et celle de combat.
- In exploration mode the player can go anywhere the game let's him. He can eat small food on the ground. But beware cigarette ends !
- Fight sequence are trigered when you touch another Hermit the crab. You'll need to fight him by spamming the letter randomly chosen by the game.
The goal is to inscrease your hunger bar by eating and fighting other Hermit crab to steal their "home". The more big and pretty your home on your back is, he more letter you can spam so the stronger you are.